AI Insights · Timothy · April 2023
Top 5 Idler Games on iOS in the US for Q1 2023
In Q1 2023, the top 5 idler games on iOS in the US showcased varied performance trends in downloads, revenue, and active users. Here is a detailed look at each game's metrics.
In Q1 2023, the top 5 idler games on iOS in the United States exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of these games, based on data from Sensor Tower.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw a significant decline in weekly revenue over the quarter, starting at approximately $421K and dropping to around $222K by the end of March. Weekly downloads experienced a sharp drop early in the quarter, from about 35K in early January to around 2K by late February, but then rebounded slightly to around 20K by the end of March. Weekly active users also saw a downward trend, starting at nearly 100K and ending the quarter at around 77K.
Idle Lumber Empire - Wood Game, also by AppQuantum Publishing Ltd, experienced a notable increase in weekly revenue, starting at around $110K and peaking at approximately $205K by the end of March. Weekly downloads saw an upward trend, growing from about 11K in late December to nearly 28K by the end of March. The game also saw a steady increase in weekly active users, from about 36K at the start of the quarter to around 64K by the end of March.
Idle Mafia from DianDian Interactive Holding demonstrated a stable weekly revenue trend, starting the quarter at around $120K and peaking at approximately $164K in mid-March, before ending at about $118K. Weekly downloads remained relatively stable, fluctuating between 10K and 14K, with a significant drop to around 7K in the final week of March. Weekly active users showed a slight decline, from approximately 137K at the beginning of the quarter to around 114K by the end of March.
The Office: Somehow We Manage by Eastside Games had a consistent weekly revenue trend, starting at approximately $149K and ending the quarter at around $130K. Weekly downloads remained stable, fluctuating between 12K and 19K throughout the quarter. The game’s weekly active users also showed stability, maintaining around 37K to 39K throughout the quarter.
Finally, Idle Office Tycoon-Money game from Chengdu Warrior Tech Limited experienced a decline in weekly revenue, starting at approximately $177K and ending at around $88K by the end of March. Weekly downloads showed a downward trend as well, from about 66K in late December to around 30K by the end of March. Weekly active users saw a decrease from around 113K to about 90K over the quarter.
For more detailed insights and data, visit Sensor Tower.